Game Stats Overview

T1 and T2 stats.

The stats that are used within the game are generated from two different tiers of overarching stats. The T1 stats are
T1 Stats
  • Body - Represents physical strength, endurance, and agility.
  • Mind - Governs intelligence, problem-solving, and perception.
  • Social - Reflects charisma, persuasion, and interpersonal skills.
T2 Stats
  • Force - Measures raw power and the ability to exert force.
  • Finesse - Determines flexibility and adaptability.
  • Stamina - Is affiliated with long term or strenuous effort.
The game revolves around the general stats. Once the character is generated your stats are set in stone. There is no stat changing within the survival game, but you can level up skills and other abilities. Once you have combined each T1 stat with a T2 stat you have the General Stats, which are the ones that will appear on your character sheet and be used within the game. Below is an example of what General Stat is generated by the combination of a T1 with a T2 stat.
Body
(15)
Mind
(21)
Social
(14)
Force
(11)
26
Strength
32
Agility
25
Endurance
Finesse
(9)
24
Reasoning
30
Learning
23
Concentration
Stamina
(7)
22
Assertion
28
Cunning
21
Will

General Stats

The stats are as follows:
  • Strength (Body + Force) - Represents the character's raw physical power and ability to exert force. It influences actions like lifting, carrying, melee attacks, and resisting physical constraints.
  • Agility (Body + Finesse) - Reflects the character's dexterity, coordination, and quickness. It affects actions requiring precise movement, such as dodging, acrobatics, and ranged weapon accuracy.
  • Endurance (Body + Stamina) - Indicates the character's physical durability and ability to sustain effort over time. It determines stamina for prolonged activity, resistance to fatigue, and survivability under harsh conditions.
  • Reasoning (Mind + Force) - Captures the character's logical and analytical thinking. It governs problem-solving, strategic planning, and the ability to assess situations quickly and effectively.
  • Learning (Mind + Finesse) - Represents the character's adaptability and capacity to acquire new knowledge or skills. It influences studying, researching, and grasping complex concepts.
  • Concentration (Mind + Stamina) - Measures the character's mental resilience and focus. It determines their ability to maintain attention during tasks and resist mental distractions or stress.
  • Presence (Social + Force) - Reflects the character's charisma and commanding aura. It affects their ability to inspire, intimidate, or lead others through sheer force of personality.
  • Guile (Social + Finesse) - Captures the character's cunning and skill in manipulation. It governs deception, persuasion, and navigating social situations with subtlety and tact.
  • Resolve (Social + Stamina) - Represents the character's emotional fortitude and inner strength. It determines their ability to withstand social or psychological pressure and maintain morale under duress.