Weaponry
Firearms
300 yd (270 m), the M16 achieved a 24 in (610 mm) grouping, and the M4 achieved a 32 in (810 mm) grouping
AK-47s to shoot around 4-inch groups at 100 yards
9mm Glock consistent groups within a 2-4 inch diameter at 25 yards
Ordinance
Martial Arms
Armor and Clothing
Combat Gear Designed for direct engagements and damage mitigation. Examples: Kevlar vests, flak jackets, tactical helmets. Benefits: Reduces ballistic damage.
Utility Gear Provides additional functionality, like carrying capacity or specialized tools. Examples: Backpacks, utility belts, bandoliers. Benefits: Increases inventory space or access to certain skills (e.g., crafting tools).
Environmental Gear Protects against environmental hazards. Examples: Hazmat suits, cold-weather gear, gas masks. Benefits: Resistance to environmental damage like radiation, toxins, or extreme temperatures.
Stealth Gear Designed to minimize detection. Examples: Camouflage clothing, ghillie suits. Benefits: Reduces visibility and noise when sneaking.
Supplies
Medical Supplies
Healing and recovery items.
Examples:
Bandages
Painkillers
Antiseptic
Medkits
Stealth Tools
Items that help avoid detection.
Examples:
Noise-Cancelling Footwraps
Smoke Bombs
Distraction Devices (e.g., decoy beepers)
Combat Support Gear
Items that enhance combat scenarios without being weapons.
Examples:
Grenades (e.g., flashbangs, smoke grenades)
Trip Mines
Adhesive Explosives
Environmental Interaction
Items that allow players to overcome environmental challenges.
Examples:
Breaching Charges
Bolt Cutters
Grappling Hook
Scavenging and Looting
Tools to improve resource gathering.
Examples:
Pickaxe
Crowbar
Detector (e.g., metal detector, radiation detector)